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À propos du jeu

Death Gate est un jeu d'aventure développé par Legend Entertainment Company. Il a été initialement publié en 1993. Il a été édité par Piko Interactive. Death Gate est disponible sur PC, macOS et Linux. Vous pouvez acheter le jeu sur GOG. Eric Heberling a composé la bande sonore du jeu.

L'histoire

Résumé de l'histoire en anglais, tel que fourni par IGDB.

The story of Death Gate adapted for the game begins in ancient times. Years ago, Earth was an arena of war between 2 races of superior wizards battling for leadership of the world. The Sartan, who base their skills on knowledge, claimed to want to only bring peace and to protect all beings from aggression. The Patryn, who live their lives by instinct, wanted to achieve freedom from any restraint and pursued self-realization at any cost. "Magic is in our blood,” both races said about themselves. Truly, their magic potential gave them the power to reshape the world. There were other races that inhabited the Earth: Elves, Dwarves, and Humans, deprecatingly called as the mensch by the Sartan and Patryn. Because they did not stand a chance in a fight for their own independency, they accepted the roles of servants in the battles of the more powerful. The conflict lasted centuries. Ultimately, the loosing Sartan decided in desperation to bring a risky plan into life. With the help of Dwarven blacksmithery, they created a powerful magical artifact called the World Seal. With the symbolic and magical act of breaking it, the Sartan sundered the world to 5 pieces (or realms), unwillingly killing millions of mensch in the process. Successively, 4 of the 5 realms represented the 4 elements: air, fire, earth, and water. The Sartan "mercifully" imprisoned the Patryn in the fifth realm, known as the Labyrinth. During centuries of imprisonment, the Patryn struggled to resist and to get out from the clutches of the sentient Labyrinth. It tortured them with harsh environments, traps, and monsters, initially with the given task to simply break their spirits. However, over time, the Labyrinth evolved into a wild, murderous entity, becoming deadly to the Patryn, who still fought bravely for survival. As the story comes to the present times, after centuries of confinement, the most powerful Patryn of his generation, Lord Xar, finally succeeds in breaking the final gates of the Labyrinth. From that moment on, he has been struggling to help his people escape.

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